This on the The Alpha Build features we discuss some of the new trailers that premiered at The Game Awards, including Mass Effect: Andromeda and Death Stranding.

In the second half of the show we tackle the topic of guns in video games. Are they holding the medium back? Should developers try and innovate beyond FPSs? And what role do consumers have here?

This Week’s Topics

  • The Game Awards trailers: After previewing the trailers earlier in the week, we react to the various trailers that came out and provide our thoughts on some of 2017’s most anticipated titles.
  • Are guns holding video games back? Does gaming’s over-reliance on guns lead to a lack of innovation in the medium? How do games straddle their desire to provide a strong narrative one minute, only to ask the player to kill hundreds of enemies? We discuss this difficult topic.


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Posted by F.F.

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